![]() Instance Distance controls how far small objects can be displayed. I recommend that players set this it to Medium. I got an additional 1% performance boost when moving down to low so it is not really worth it. I got a 2% boost in performance when moving from high to medium. But, this is one of the most performance impacting graphical option. The higher the options the detailed the objects will look. Model Quality in Baldur’s Gate 3 controls how much geometrical detail can be rendered for objects. If you have a 60 Hz display then you should can the frame rate at 60 FPS and so on. ![]() Framerate CapĬap the framerate at the refresh rate of your monitor. Recommended: Force it through the driver. However, if you have a 60 Hz display and the game is rendering at 80 FPS, then GPU will only display 60 FPS while the rest of the frames will be wasted. If you want to experience high FPS without screen tearing then set it to “Fast”.
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